mirror of
https://github.com/FranLMSP/snes.git
synced 2026-01-01 07:21:35 -05:00
wip window for game framebuffer
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@@ -41,4 +41,10 @@ impl Emulator {
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pub fn reset(&mut self) {
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self.cpu.reset_vector(&mut self.bus);
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}
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}
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impl Default for Emulator {
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fn default() -> Self {
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Self::new()
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}
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}
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@@ -1,14 +1,13 @@
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use eframe::egui;
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use snes_core::emulator::Emulator;
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pub mod ui;
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fn main() -> eframe::Result<()> {
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let native_options = eframe::NativeOptions::default();
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eframe::run_native("SNES Emulator", native_options, Box::new(|cc| Box::new(SnesEmulatorApp::new(cc))))
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}
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#[derive(Default)]
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struct SnesEmulatorApp {}
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struct SnesEmulatorApp {
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emulator: Emulator,
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}
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impl SnesEmulatorApp {
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fn new(_cc: &eframe::CreationContext<'_>) -> Self {
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@@ -21,6 +20,16 @@ impl eframe::App for SnesEmulatorApp {
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egui::CentralPanel::default().show(ctx, |ui| {
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ui::menu::build_menu_bar(ui);
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ui.separator();
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// ui::game::build_game_window(ctx, ui);
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});
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}
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}
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fn main() -> eframe::Result<()> {
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let native_options = eframe::NativeOptions::default();
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eframe::run_native(
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"SNES Emulator",
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native_options,
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Box::new(|cc| Box::new(SnesEmulatorApp::new(cc))),
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)
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}
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18
snes-frontend/src/ui/game.rs
Normal file
18
snes-frontend/src/ui/game.rs
Normal file
@@ -0,0 +1,18 @@
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use eframe::egui;
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pub fn build_game_window(ctx: &egui::Context, ui: &mut egui::Ui) {
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egui::Window::new("Game").show(ctx, |ui| {
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ui.label("Hello World!");
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render_framebuffer(ctx, ui, &[]);
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});
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}
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fn render_framebuffer(ctx: &egui::Context, ui: &mut egui::Ui, framebuffer: &[u8]) {
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ui.painter().rect_filled(
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ctx.available_rect(),
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egui::Rounding::ZERO,
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egui::Color32::WHITE,
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)
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}
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@@ -1 +1,2 @@
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pub mod game;
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pub mod menu;
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