Rendering tiles with a temporally algorithm

This commit is contained in:
2021-10-28 10:30:48 -05:00
parent 886fc3cd4a
commit ce4afa96bf
6 changed files with 88 additions and 74 deletions
+1
View File
@@ -40,6 +40,7 @@ pub struct Bus {
impl Bus {
pub fn new() -> Self {
// let game_rom = match ROM::load_file("ignore/pokemon-yellow.gbc".to_string()) {
let game_rom = match ROM::load_file("roms/cpu_instrs_individual/01-special.gb".to_string()) {
// let game_rom = match ROM::load_file("roms/cpu_instrs_individual/03-op sp,hl.gb".to_string()) {
// let game_rom = match ROM::load_file("roms/cpu_instrs_individual/04-op r,imm.gb".to_string()) {